If you also have your thoughts, be sure to post your comment below so that we could have a healthy discussion. Now, let's begin!
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Shadow Chaser Skills
Let's start with the one that is causing all the fuzz. This skill is said to be the reason why Shadow Chasers are OP in episode 4.
Magic trap
As you can see, one of the damage variables of this skill is the INT of the enemy. At first I thought this will deal less damage to STR or ADL types but I remembered that almost all classes have stat bonuses coming from job levels. Another thing is that, in WOE, all players are being blessed by priests which means this skill already has a minimum INT variable of 10. Even if this skill does not kill your enemy, they will be depleted of SP nonetheless. I saw videos on youtube where SCs place this skill on the portals in WOE. Keep that in mind, it is actually a good strategy.
Reject sword
I find this skill very helpful to dagger users. Not only it will decrease the enemy's attack, it improves yours by 20% as well. The only catch is, it only applies if your enemy uses daggers or swords.
Chaos panic
In case you don't know, chaos status is the same as confusion. If you have been playing a lot of RPGs before then you would know that chaos/confusion causes the enemies to either direct it's attack onto another enemy or player or simply it would change the normal movement mechanics (like going to the right when you want to go left).
Auto Shadow Spell
I don't think this is useful if you have EDP or even any other support skill on plagiarism. However, if you have an active attack skill on plagiarism, then that's a different story - for example, frost driver.
Camouflage Shooting
It's no surprise that this skill is going to be helpful for TS or ADL types. Especially if you are fighting a sinx or an ADL hunter toe to toe.
Deadly infect
How I wish this skill works on MVPs too. But we all know MVPs are immune to status ailments. Still, this skill will be helpful in WOE - as a good defense skill.
Threatening Menace
50% decrease in ATK! Imagine that. And to think, there is no skill or attribute in ROM that counteracts debuffs like this - directly decreasing the enemy's attack. Too bad I'm a bow type.
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