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Friday, July 21, 2017

Katar VS Daggers

An understanding of the two types of Assassin and their basic builds.


TL;DR: Choosing your type of assassin is a matter of preference.


I know, there are a lot of builds for SinX, but, this is an essay discussing the builds based on the weapons that we use. Being in the thief channel on discord all day while at work, had me noticed a lot of new thieves asking this same question over and over again. To be honest, the choice is all about preference. You'd only need to know the strengths and weaknesses of both builds to know which one you prefer. There are those who like the crisp sound of Crits while others, such as myself, prefer the hissing sound of Double-attacks (DA).


So, enough description and let's get on with the discussion.

DISCLAIMER:
i. I've only tried the Katar build for half a day but I'll try to discuss both builds equal on this post. I think I have enough info on Katar builds from reading a lot of discussion on the #thief channel in discord and those are what you'll be seeing here pretty much. So if you see anything that is incorrect here, please correct me by posting a comment. Thanks!

ii. I will not discuss stat builds and items on this blog as that topic is a totally different discussion on its own. I tried, and got information overload. You might want to ask for specifics on the #thief channel in discord for elaboration.


Katar Types


Primary Stats: STR AGI LUK
Sub-builds: 
(a) Damage Output/high PATK
(b) Pure Crit, high CritRate

Main Highlights:

  • High crit via equipment, skills and enchantments
  • Can opt to add vit or use cat's blessing set for added flee and HP
  • Can be all-around, regardless of opponent
  • High damage output, decent flee and attack speed
  • Equipments are mostly expensive due to demand in auction

These types of assassin use Critical damage. Knowing that Crit Ignores DEF and Flee, this build can apply enormous damage to the opponent may it be PVE or PVP. The skills on Assassin and Assassin Cross heavily compliments critical damage, critical rate and katars, that's why this is the conventional build. Skills that increase your PATK when using katars, increase crit rate, increase crit damage and katar-specific skill Grimtooth (rarely used) are what composes this build.

Katars double the crit rate so most builds focus on increasing PATK and crit damage. Others prefer 100++ crit rate so they go for items that gives LUK stats. Other builds also rely on skills (assassin aura) for the crit rate (usually stays at 40 LUK only) then go all PATK on the items. Like I said before, its all about preference so if you wanna got all rate or all dmg is upto you. If you want to get best of both worlds though, you can opt to balance the rate and dmg by learning more about the skills and their limitations, and which items or equipment parts compliment rate or damage more then utilize them at the best setup possible.

A little bit more about the items, weapons and accessories are preferable (most of the time) to stay at tier 3 only as katar of quaking and flower rings give out the same PATK compared to their final tier which is Katar of Agent and Frozen Rose Ring respectively. If you're wondering why, the difference between Katar of Quaking tier 3 and Katar of Agent is only the Crit Damage +10% attribute. While Flower Ring tier 3 and Frozen Rose ring's difference is that insects will be non-aggressive to you.

NOTE: It's common for some items to be preferred on tier 3 only because slotting tier 3 items and having a (additional) card in it has more advantage (damage-wise) and is cheaper than slotting the final tier.

Another advantage of a Katar-type is that the size-penalty for damage is less compared to dagger types. Size penalty is as follows:

KATARS:

Small - 75%
Medium - 100%
Large - 75%


DAGGERS:

Small - 100%
Medium 75%
Large - 50%

About the CONS of Katar types, I don't really see any disadvantage of this build other than items that directly give CRIT SHIELD which, directly decreases the crit rate. So, for example, if you have 80 Crit and the opponent has Rider Insignia which gives CRIT SHIELD +20, then you will end up with 60 CRIT only, making it less for you to trigger CRIT.

Now, onto my build.. daggers!



Primary Stats: STR AGI
Sub-builds:
(a) raw DMG
(b) -DEF build

Main Highlights:

  • Highly technical when it comes to skills and equipment
  • Medium to high difficulty in grinding
  • Cheap build (item-wise)
  • Can opt to choose between -def type with poison or raw damage
  • Can be buffs-demanding to draw out maximum power

DagSins utilize Dagger Specific skills and make the best out of it. This build is way cheaper than CritSins especially when it comes to the equipment and could also be very technical since you will not only have more active skills to use, you will also be specific with the equipment and cards that you'll put on the slots. Besides, once you reach a point that your DA (double attack) hits harder than any other SinX around you, you will feel that dominant feeling over the area.

The skills we use are Double Attack, Dodge and Double Blade Force. Double Blade Force is a dagger specific skill that gives 25% chance to inflict -50% DEF for 4 seconds. Knowing that DagSins don't need LUK, they can have decent ASPD if they wish to focus on AGI over STR and with higher ASPD, Double Blade Force triggers more frequently.

Since we already have a skill that reduces DEF, we normally focus on adding more -def attributes in terms of equipment. Rose Princess Bracer  (-25%DEF), Ancient Cape (-15% DEF) and Nut On Head (-5%def)  are the usual equipment we add giving us a grand total of 95% ignore DEF (considering double blade is triggered). You could also add more -def thru Enchantment via the Cat in Geffen but be careful as this 'lottery' might get you caught up and before you know it, you've spent millions of zennies before you could get the -def enchantment. You can always check the auction for items that has those good enchantment and always be on the look out for those on sale as they are cheap, like 1/10th-price cheap.

DagSins also utilize other active skills like Slash and Poison Skills (Envenom, Poison Kunai and Venom Splash). Sonic Blow is also used with this build just like how you would on CritSins. There are others who prefer to use Sp recovery shoes (Geffen Shoes + Eggyra Card) and cards on weapon (Magnolia Card) to have unlimited EDP or auto-sonic blow (Injustice Card)

This build would also suggest hunting for the small-sized monsters in a map of your choice. Remember, if you check on the reference above, daggers can only inflict 100% damage on Small size monsters. So, with this in mind, you'd need to do your research on which monster to grind on when planning to switch maps. It's a bit of a bummer but this is to maximize the power of Daggers. So :blobshrug:.

If you are interested on this build, you can check this post about Dagger Assassins which discusses a little bit more of the build.


You can always visit the #thief channel in discord and ask away for any questions you have in mind about the type of SinX you'd like to build. Keep in mind, and what we always say, that your character is your own and building it is just half the fun of the game.


41 comments:

  1. You can also mention that katar builds are a bit more expensive compared to dagger build because they need to balance crit rate and damage too.

    ReplyDelete
    Replies
    1. right. i thought i had put it but thanks for proof-reading! will add it right away.

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    2. bro try to read his post. its already posted.

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    3. ^ you do realize that that was a year ago? lol shithead

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    4. why are you getting butthurt calling him shithead tho? True he's a dumbass but what's wrong with you feeling so uneasy?

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  2. a year later and i still find your article very helpful, thank you!

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  3. thanz nice build..can i know about all the skill tree you use?thanz again

    ReplyDelete
    Replies
    1. Your comment made me want to create a separate article about the skills of the two types. I'll post it soon once done!

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    2. yes please hehe it will help really much

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  4. Can you provide katar vs dagger skill build?

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    Replies
    1. I will be waiting for it too! And do i need to exclude DA from my skill coz im planning on reseting my skills when i turn into an assassin

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    2. If you are going for the katar build, yes. do not put any skill points in dagger-related skills, like double attack.

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  5. Thanks for the help.. this is the best info i got for dags and katars since ROM started in the ph

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  6. May I ask for a guide about stat build for katar users?

    What I did is going pure agi until 2nd job. I'm still low level so I intend to get my luck until 40 then go back to agi a little before going to str.

    ReplyDelete
    Replies
    1. You shouldve stayed with the poison dagger until u are sinx job 20. It would be easier to grind that way..

      Anyways, luk 40 should be enough together with katar of quaking. On the emd-game you should aim for 99 str 40 luk and rest is agi. Why 99 str? To get the highest output as possible for ur crits. There's a lot of items and runes that compliment crit damage, but at the same time you should think about flee as it is needed for fighting not only mobs but also in pvp. Dex shouldnt be a problem since crits ignore flee and soft def.

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  7. stats and skill build for katar and dagger type please. thanks!

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  8. Crit no longer ignores DEF and instead just deals +40% damage.

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    Replies
    1. This. I'm not aware. :omg:

      Since when did they implement this? Ep5?

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    2. was wondering if this was the case as well, thanks for clearing that up.

      Was confused why would ppl use Rosa bracelets if crit already ignored DEF

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    3. This comment has been removed by the author.

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    4. Edit:

      In iRO, Crits deals (140% damage) + Crit Damage modifiers.
      In Ragnarok Eternal Love, Crits deals 200% damage + bonus Crit Damage modifiers.
      @neversolo i just played ragnarok again a few days, but in mobile of course. I looked it in iRO Wiki and did some tests and yeah, works as described in wiki

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    5. So, this confirms they chose to stick to the iRO formula? CRIT= ATK*140%+modifiers.

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    6. Thanks for confirming by the way!

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    7. If it doesnt ignores def,why rosa bracelet doesnt impact on crit damage? Ive tried that with baby wolf pet skill also, katar's damage still the same

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    8. @Yned aredni
      what monster did you try this on? You might need to check if the monster has Def either hard or soft. If it doesnt have any def, then the rosa bracelet (or everything that has ignore def attribute) will be useless. Since you can't calculate anything with zero.

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  9. Hey bro! can you provide a skill tree for dagger type sin? btw, your info helped me a lot! Thank you so much, Sir! God bless!

    ReplyDelete
    Replies
    1. Hey there! You're welcome! Thanks for reading my blog.

      I already am working on a tut for Dagger Sin skill build. It's still a work in progress but you should see it at the foot of the article above.

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    2. Here you go.. https://tipidgaming.blogspot.com/2018/11/dagger-assasin-skill-build.html

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  10. Im planning to do a sinx with dagger and katar switching. When I reach level 99, that's the time I'll reset stat, skill and runes to maximize my damage against pvp/gvg/woe.

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  11. How can u hit enemys on dag sins with 0 dex?

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    Replies
    1. Most mobs/monster don't have flee or atleast they only have minimal. There are only a few monsters that have high flee that 0 Dex (even 30 dex/30 hit) will not make you hit them.

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    2. Thats why u should have dessert dagger for special case when you can attack with ur regular dagger

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    3. imo advantage of using dagger is because of cheap.
      if you still gotta buy 2 dagger, youd rather go katar.

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  12. Hey mate, I really like you dagger build and explanation. But is this still working or not anymore?

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    Replies
    1. Oh, and do you have the Rune Path for the 40% more damage for DA?

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    2. Hi There! Sorry, But I have recently quit the game due to the devs not acting right on how to handle their bugs and their community well (SEA server).

      Anyways, a lot of game content has been added since the last time I updated this article. Although the general pointers here still make a lot of sense in-game, the equipment and skill build is what's largely changed. You will find better guides on youtube now - a lot of tutorials have surfaced. The main point of building a dagger type is to go for max raw attack and get 100% ignore def via equipment.

      I hope this still helps! Thanks again!

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