NOTE: THIS IS FOR CBT BUT COULD ASO BE APPLIED TO OBT ON MAY 9TH.
ANOTHER NOTE: The information below is not accurate as I only posted them as how I understood.
If you want to check the original patch notes, go to this link: https://bbs.xd.com/thread-3155262-1-1.html
--Important Updates! EP 1.0 Phase 2!--
1. Merchant Class released! See this link for skills: http://bbs.nga.cn/read.php?tid=11506986&rand=94
(just translate it using Google translate)
1st job will be Businessman (Merchant?)
2nd Job will be Blacksmith (duh)
3rd job will be ?God Craftsmen?
~new NPCs for the trolley rental, new craftable items for the merchant on crafter NPCs (town and orcville)
~new headgears
2. New option (or mode?) for the PVP room
~pvp will be open from BaseLvl40
3. Added Achievement tab on Adventurers Journal
4. C-Class adventurer rank released.
5.New adventurer skills added.
E-Class:
~Emergency treatment II (first aid lvl2?, now 150hp)
~Huge butterfly wing skill (group B-wing)
D-Class:
~Huge Fly wing skill (group fly wing)
C-Class:
~Emergency Treatment III (first aid lvl3?, now 200ph)
6. New Items Huge Fly Wing and Huge Buttetfly Wings (can only buy if you have the adv skills)
7. New function DECOMPOSE (only available for Merchants in the mean time)
~only tradeable items can be decomposed (more soon)
~MVP items cant be decomposed
~decomposing an item gives you metal materials namely:
Weapons give you Weapons Metal (duh)
Anti-armor gives you Armor Metal,
Jewelry (accessories) give you Micro-metal
~these items are used for Merchant craft and upgrade skills (soon for all)
8. Merc Cat 'Misha' released! Available to BaseLvl25 at Geffen
9. (NOT SURE IF THIS IS ENDLESS TOWER BUT IT MENTIONS SOMETHING ABOUT ADDITIONAL MOBS/FIELDS TO THE TEMPLE CHALLENG)
10. Added new places where you can use Elegant Sit
11. Added new Ancient City regional quests (side quests?)
12. Added new Main quests
13. Implementation? of some Equips,Suits and Card effects:
* [Holy Avenger] refining level adjusted from 10 to 15.
* [Survival Cloak + Survival Wand] Set Effect: [Survival Cloak] Refines every 1 + 1% of physical weight loss, up to 10%.
* 【Eternity Ring + Great Witch's Staff】 Set Effect: 【Big Witch's Staff】 Refined +10 or more, variable casting time -10%.
* [Eternal Ring + Red Cross] Set effect: 【Red Cross】 Refined +10 or more, SP recovery + 10%.
* [Exorcism Bible + Divine Scepter] Set Effect: Use [Cross Exorcism (magnus?)] damage + 20%.
* [Forest of the stick] effect: Pugong on the target and the target around a small range of all targets caused by sputtering damage.
* [Snake lady silk card storage effect]: equipped with snake female silk card, the probability of attack by the target loss of magic value.
* 【Red Lightning】 effect: [assault arrow] [heavy injury arrow] consumption reduced by 40%.
* [Divine Scepter] Effect: [Divine Light] [Genesis] [Cross Exorcism] variable casting time -25%.
* [Tianyi horses dance] effect: [hegemony of the array] [Our Lady of Ode] [Madonna's blessing] skills SP consumption by 40%.
* [Guard shoulder] effect: [Pa body] SP consumption by 50%.
* [Ax hammer spear] effect: [Lian Lian attack] SP consumption reduced by 50%.
* [Bee after the card] effect: the need to consume the magic of ore consumption of the magic of the number of ore ore -1.
* [Lucky dagger] effect: heart shock wave damage + 20%.
* [Fire scales armor + beast horns] suit effect: fire attribute attack, can be recovered from the damage 10% of the HP.
* [Scarf Armor + Bee Horn Headdress] Set Effect: When the water is attacked, it can recover from the damage of 10% HP.
* [Wind scale armor + beast head headdress] suit effect: by the wind attribute attack, can be restored from the damage 10% HP.
* [Scarf Armor + Bee Horn Headdress] Set effect: When the attack by the property, can be restored from the damage 10% of the HP.
* [Blazing earrings] effect: fire attribute damage + 10%.
* [Knife unknown fire] Effect: the target dizziness during the swordsman Department of the general damage caused by the increase will increase by 50%.
* [Dark king card] unlock attribute: fire attribute damage + 8%.
* [Jet Goblin backpack] effect: bag lattice +10.
* [Jet Goblin Backpack] Unlock property: bag trolley +2.
* 【Spraying Goblin backpack】 Storage attributes: Hp and SP restore +1 if party members are 5.
---CONTENT UPDATE---
1. Added Payon South sightseeing vehicle - kite.
2. Reduced monster density in Ancient City Outskirts (GH Outskits)
3. Reduced Glastheim, GH Sewers, GH Underground Cemetery and GH Outskirts wild monster strength.
4. Increased drop rate of Armor Fragments and added drop item Broken Sword Handle
5. Increased GH Outskirts Crack time and 'space cracks in the dead [the remains of the dead] the number of drops.' (not sure what this means)
6. Evil chest will drop more zenny
7. MVP kills in Endless tower is counted for the Adventurer Journal and can unlock the Portrait
8. Reduced monster strength in Endless tower levels 80 and above
9. Monster Evil Messenger no longer uses Sonic Pitch
10. Adventurer Journal new 'Explore' tab and various new features
---GAMEPLAY EXPERIENCE OPTIMIZATION---
Nothing much from here, the only mentionable is the optimization of the Car Merc AI. Mostly is about description optimization of cards, items, and in the journal.
======== problem fix ========
1. Repair [adventure manual] [NPC] tab activation problem.
2. Repair the ancient city [destruction of the night] copy of the BOSS race and the property is not correct.
3. repair [Endreilea] part of the BOSS summon the number of abnormal problems.
4. Repair part of the task call the monster summon the number of abnormal problems.
5. Repair [mandala seed] in the small map does not show the location of the problem.
6. repair [magic cap] suit effect does not take effect.
7. Repair the use of the "dead" teammate model sometimes do not show the problem.
AGAIN: NOT ACCURATE!!!!
Friday, April 28, 2017
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